Luigi’s Mansion: Dark Moon

Luigi’s Mansion: Dark Moon is the 3DS sequel to the GameCube game Luigi’s Mansion. Since this was the first one I played I’m going to probably be explaining things that are common sense to fans of the first. I apologize for not knowing what’s new and what’s old. The main plot of the game is that the ghosts have stolen pieces of the dark moon and hidden them, using the power to open a portal to another dimension where they can bring in more ghosts. This is a problem because it’s creating a dimensional imbalance that could collapse your dimension. So Professor E. Gadd has once again recruited Luigi, armed with a new and improved version of the ghost-sucking vacuum the Poltergust 5000, to help capture the ghosts so they can reassemble the dark moon and restore balance. Continue reading “Luigi’s Mansion: Dark Moon”

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Castlevania: Portrait of Ruin

Castlevania: Portrait of Ruin is a metroidvania game for Nintendo DS. The main story is basically that you have to control two characters trying to unlock the power of the Vampire Killer whip, defeat the evil vampire in Dracula’s Castle, and keep the evil creatures from resurrecting Dracula himself. Continue reading “Castlevania: Portrait of Ruin”

Dead Space 2

Dead Space 2 is a third person shooter horror game for Windows, Xbox 360, and the Playstation 3. I played the PS3 version a while ago so forgive my lack of details in places. Also, seeing as this is the second game in the series, the story carries over from the first game. You could try to get a synopsis from the in-game movie that recaps the first game, but even then you might be lost. So, if you’re like me, you decided the important thing was shooting monsters and started playing. Continue reading “Dead Space 2”

Castlevania: Aria of Sorrow

Castlevania: Aria of Sorrow is a 2D metroidvania style game and the final installment of the Castlevania Game Boy Advance trilogy. To catch up for this third and final part, you can check out the first one, Castlevania: Circle of the Moon, and the second one, Castlevania: Harmony of Dissonance. I’ll assume you’ve read both of those reviews by now and are up to speed, not that they are really connected story-wise. Aria of Sorrow once again takes a darker approach to things. Your whole goal is to escape Dracula’s Castle. Continue reading “Castlevania: Aria of Sorrow”

Castlevania: Harmony of Dissonance

Castlevania: Harmony of Dissonance is a 2D metroidvania game and the second in the trilogy of Castlevania games for Game Boy Advance. If you want to know more about the basics, check out my review on Castlevania: Circle of the Moon, as that is the first in the trilogy. This is essentially part two of three. Harmony of Dissonance is more influenced by Symphony of the Night than the other two in the trilogy. Many features and aesthetics are very similar between them and it shows just how capable a system the GBA really is. Continue reading “Castlevania: Harmony of Dissonance”