Castlevania: Portrait of Ruin

Castlevania: Portrait of Ruin is a metroidvania game for Nintendo DS. The main story is basically that you have to control two characters trying to unlock the power of the Vampire Killer whip, defeat the evil vampire in Dracula’s Castle, and keep the evil creatures from resurrecting Dracula himself. Continue reading “Castlevania: Portrait of Ruin”

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Metroid: Zero Mission

Metroid: Zero Mission is a remake of Metroid for the Game Boy Advance. It is a metroidvania style of game where you explore a large alien world full of hostile lifeforms. The mission is to destroy the Mother Brain that is controlling the planet. Continue reading “Metroid: Zero Mission”

Axiom Verge

Axiom Verge is a 2D, retro-styled metroidvania game, with a heavy emphasis on the Metroid part. Like most metroidvania games, you explore a large and connected world doing things like platforming, shooting enemies, getting powerups, and getting new abilities that will help you solve puzzles, beat bosses, and generally progress in the game. There are also a good amount of secrets and some interesting story bits thrown in. Continue reading “Axiom Verge”

Castlevania: Aria of Sorrow

Castlevania: Aria of Sorrow is a 2D metroidvania style game and the final installment of the Castlevania Game Boy Advance trilogy. To catch up for this third and final part, you can check out the first one, Castlevania: Circle of the Moon, and the second one, Castlevania: Harmony of Dissonance. I’ll assume you’ve read both of those reviews by now and are up to speed, not that they are really connected story-wise. Aria of Sorrow once again takes a darker approach to things. Your whole goal is to escape Dracula’s Castle. Continue reading “Castlevania: Aria of Sorrow”

Castlevania: Harmony of Dissonance

Castlevania: Harmony of Dissonance is a 2D metroidvania game and the second in the trilogy of Castlevania games for Game Boy Advance. If you want to know more about the basics, check out my review on Castlevania: Circle of the Moon, as that is the first in the trilogy. This is essentially part two of three. Harmony of Dissonance is more influenced by Symphony of the Night than the other two in the trilogy. Many features and aesthetics are very similar between them and it shows just how capable a system the GBA really is. Continue reading “Castlevania: Harmony of Dissonance”

Castlevania: Circle of the Moon

Castlevania: Circle of the Moon is a metroidvania style 2D platformer and the first in the Game Boy Advance trilogy of Castlevania games. That means this is basically a part one of three reviews. For those who are unaware, the metroidvania style was made popular mostly by Super Metroid and Castlevania: Symphony of the Night. It basically has to do with exploring a large world, getting items and gaining levels to power up, and using new items and abilities to further access the world. Circle of the moon takes a bit of a darker approach to the style of Symphony of the Night. Continue reading “Castlevania: Circle of the Moon”