The Legend of Zelda: Majora’s Mask

The Legend of Zelda: Majora’s Mask is the second 3D Zelda game to hit the Nintendo 64 just two years after its predecessor, Ocarina of Time. Most of the base gameplay and ideas are fairly recognizable from the previous title, but things get more interesting here. Majora’s Mask starts off with Link traveling through the woods when all of the sudden he is tricked by fairies and a character we’ve come to know as Skull Kid. Skull Kid then proceeds to steal Link’s ocarina, kidnap and get rid of his horse, and transform him into a Deku scrub. This sets up the motivation for the player to want revenge as well as the desire to become human again. One of the fairies that was part of Skull Kid’s schemes is busy pestering you when a door closes behind the escaping pranksters, leaving her stuck behind with you. You two are then reluctantly paired to help one another. The fairy, Tatl, needs you to safely bring her back to Skull Kid, and you need Tatl to direct you to him. Continue reading “The Legend of Zelda: Majora’s Mask”

The Legend of Zelda: Ocarina of Time

The Legend of Zelda: Ocarina of Time is the first 3D Zelda game released on the Nintendo 64. This review is assuming you are already familiar with Zelda games or have read my review on The Legend of Zelda for NES. The reason for this is because it does many of the common Zelda things you would come to expect. Let’s just be honest and admit that you probably already know a lot about the Zelda series and Ocarina of Time just from hearing everyone else talk about it so much. There’s not much I can add to the conversation of its praise. However, I’d like to still try and talk about some ways that the game is unique. Continue reading “The Legend of Zelda: Ocarina of Time”