Banjo-Kazooie: Grunty’s Revenge

Banjo-Kazooie: Grunty’s Revenge is an isometric platformer collect-a-thon for the Game Boy Advance. This game was released after Banjo-Kazooie and Banjo-Tooie on the Nintendo 64, so I’m going to assume you’re up to speed on the previous two games from personal experience or perhaps from checking out my other reviews. While it was released after these two games, it actually takes place between them a few months after the events of Banjo-Kazooie. Continue reading “Banjo-Kazooie: Grunty’s Revenge”

The Legend of Zelda: The Minish Cap

The Legend of Zelda: The Minish Cap is a 2D top-down adventure game developed by Capcom and Nintendo for the Game Boy Advance. It’s part of the Legend of Zelda series. The main story is basically that you, the apprentice of a blacksmith, go to the village festival with your friend, who just so happens to be Princess Zelda. You witness the award ceremony for the winner of a sword fighting competition. However, an evil being tries to steal the award, a sacred blade. The blade shatters due to the powers hidden inside Zelda and in return, the evil sorcerer turns Zelda to stone. So it’s up to you to restore the blade and battle the evil being in order to save Zelda. Continue reading “The Legend of Zelda: The Minish Cap”

Pokémon Sapphire

Pokémon Sapphire is one of the third generation of Pokémon games and is for the Game Boy Advance. I’ve already explained Pokémon in past reviews so look up my Pokémon Blue review for further information on the series in general. Sapphire has basically the same concept as the previous titles. You’re supposed to catch and raise Pokémon in a quest to catch them all, get the eight gym badges, defeat the elite four, and become the Pokémon champion. Continue reading “Pokémon Sapphire”

Castlevania: Aria of Sorrow

Castlevania: Aria of Sorrow is a 2D metroidvania style game and the final installment of the Castlevania Game Boy Advance trilogy. To catch up for this third and final part, you can check out the first one, Castlevania: Circle of the Moon, and the second one, Castlevania: Harmony of Dissonance. I’ll assume you’ve read both of those reviews by now and are up to speed, not that they are really connected story-wise. Aria of Sorrow once again takes a darker approach to things. Your whole goal is to escape Dracula’s Castle. Continue reading “Castlevania: Aria of Sorrow”